virulent Graphics , a startup from passee - Apple engine driver , believe their approach to 3D nontextual matter — ray - tracing — will lead in way more realistic center confect than you see today , with Saratoga chip that are 200x faster than today ’s by 2010 .
In a nutshell , re tracingworks by tracing rays ( ta da ! ) or lines of light from a certain point through pel in an icon plane . It ’s hard to do , because it takes a passel of process fetich , with a degenerate central processing unit that has a ton of cache remembering .
Nvidia and AMD are working on a hybrid approach that uses ray - tracing and rasterization ( their current proficiency ) . Which pee sensation in context of whatIntel chief Craig Barrett told meat CES : “ Everybody ’s kind of looking at the same thing , which is , ‘ How do I mix and match a CPU- and a GPU - type core , or six of these and two of those , and how do you have the software solution to go hand - in - hand ? ' ”

https://gizmodo.com/intels-barrett-on-paranoia-the-core-craze-and-the-end-5126890
Right now , Caustic say they have a computer hardware and computer software frame-up that can zoomify beam of light - line 20x over today ’s computer hardware , and that by 2010 , they ’ll have goods that ’ll do it 200x quicker . Sadly , they ’re not impress into the gaming space first , instead focusing on designer and animator , intend we ’ll have to hold off for like Crysis 4 to see if Caustic can … well , you know the eternal rest . [ NYT ]
GPUsNvidia

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