Despite a huge library of successful game , the Gameboy was deep underpowered , even for its time . At its heart was a modified rendering of the same central processor that ’s still used in some graph figurer .
Thrifty computer architecture create some benefits , like a lower price point and right battery life than its competition . But that also made program the games that much harder . AsJackTechexplains in an info - packed 12 - minute video , everything had to be write inassemblylanguage using basic commands that also had to account for the Gameboy ’s minimum storage .
Maybe that ’s why Gameboy games always seemed to have thebest bugs .

[ YouTube ]
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